Presence in virtual reality and how PowerVR GPUs can help
When it was introduced at Google I/O 2014, the Cardboard headset was a great way to deliver a bite...
When it was introduced at Google I/O 2014, the Cardboard headset was a great way to deliver a bite...
VR requires the support of many components in modern phones. This starts with the sensor for...
It was clear last week at the annual Embedded Vision Summit in Santa Clara that the time of...
There are many phrases and concepts that have entered our subconscious via pop culture. One of my...
Michael Kissner is an indie game developer. With a past in mathematical physics, he has always been...
At GDC 2016, PowerVR continues to set the bar for high-end graphics in mobile thanks to the...
The focus of this posting is to show Unity artists how easy it can be to add true reflections and...
Welcome to the last blog post in the series! You might notice that it’s a bit late – this has been...
With our world-leading PowerVR GPUs already in the hands of over 2 billion users, Imagination...
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