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    Imagination Blog

    Technology, news and insights

    From boomers to millennials: the evolution of TV and set-top box chipsets

    GPU SoC
    2 min read

    The future of television is a hard nut to crack. While the expectations of what a smartphone or a...

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    Five steps to adding ray tracing to an OpenGL ES-based deferred lighting system

    Ray tracing
    4 min read

    To render images at interactive framerates, engines have to approximate the behaviour of real world...

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    Introducing E-Series GPU

    Imagination E-Series GPU IP breaks through the barriers of throughput, memory, and power at the edge.Built for next-gen AI, E-Series delivers high performance and adaptability across mobile, automotive, desktop, and consumer markets, avoiding the rigidity of fixed-function accelerators while retaining the flexibility of GPU programmability.

    Learn more

    Speeding up GPU barrel distortion correction in mobile VR

    GPU Mobile VR
    5 min read

    In my last blog post I offered a solution to successfully reduce latency in VR by using single...

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    Presence in virtual reality and how PowerVR GPUs can help

    GPU
    3 min read

    When it was introduced at Google I/O 2014, the Cardboard headset was a great way to deliver a bite...

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    Reducing latency in mobile VR by using single buffered strip rendering

    VR
    5 min read

    VR requires the support of many components in modern phones. This starts with the sensor for...

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    Deep learning on mobile devices at the Embedded Vision Summit 2016

    Mobile
    2 min read

    It was clear last week at the annual Embedded Vision Summit in Santa Clara that the time of...

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    The knowns and unknowns of virtual reality

    VR
    4 min read

    There are many phrases and concepts that have entered our subconscious via pop culture. One of my...

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    Ray traced soft shadows in real time in Spellwrath

    Developers
    5 min read

    Michael Kissner is an indie game developer. With a past in mathematical physics, he has always been...

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    PowerVR at GDC 2016: ray tracing and high-end graphics on mobile

    Developers
    3 min read

    At GDC 2016, PowerVR continues to set the bar for high-end graphics in mobile thanks to the...

    Read more
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