---
title: Imagination Blog | Developers (8)
description: Developers |  (8)
---

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# Imagination Blog

##### Technology, news and insights

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/PowerVR-Wizard-Ray-Tracing-Production-quality-rendering-1-e1478256475519-1.jpg)](https://blog.imaginationtech.com/real-time-ray-tracing-on-powervr-gr6500-ces-2016/)

## [Unearthing the Holy Grail: real-time ray tracing on PowerVR GR6500 at CES 2016](https://blog.imaginationtech.com/real-time-ray-tracing-on-powervr-gr6500-ces-2016/)

[Developers](https://blog.imaginationtech.com/tag/developers)

2 min read

Graphics on mobile devices have seen an incredible evolution in the last decade.

[Read more](https://blog.imaginationtech.com/real-time-ray-tracing-on-powervr-gr6500-ces-2016/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/PowerVR-Series7XT-Plus-GPU-GPU-architecture-1.png)](https://blog.imaginationtech.com/powervr-series7xt-plus-gpus-advanced-graphics-computer-vision/)

## [PowerVR Series7XT Plus GPUs: where advanced graphics meets computer vision](https://blog.imaginationtech.com/powervr-series7xt-plus-gpus-advanced-graphics-computer-vision/)

[Developers](https://blog.imaginationtech.com/tag/developers)

2 min read

About a month before CES 2015 I wrote an in-depth blog article about our PowerVR Series7XT GPUs,...

[Read more](https://blog.imaginationtech.com/powervr-series7xt-plus-gpus-advanced-graphics-computer-vision/)

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### Introducing E-Series GPU

 Imagination E-Series GPU IP breaks through the barriers of throughput, memory, and power at the edge.Built for next-gen AI, E-Series delivers high performance and adaptability across mobile, automotive, desktop, and consumer markets, avoiding the rigidity of fixed-function accelerators while retaining the flexibility of GPU programmability. 

[Learn more](https://www.imaginationtech.com/products/e-series/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/PowerVR-Series7-Series7XT_USC-1-1.png)](https://blog.imaginationtech.com/imaginations-smart-efficient-approach-to-mobile-compute/)

## [Imagination’s smart, efficient approach to mobile compute](https://blog.imaginationtech.com/imaginations-smart-efficient-approach-to-mobile-compute/)

[Developers](https://blog.imaginationtech.com/tag/developers)

1 min read

Imagination designed its PowerVR Tile-Based Deferred Rendering (TBDR) graphics architecture more...

[Read more](https://blog.imaginationtech.com/imaginations-smart-efficient-approach-to-mobile-compute/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/Vulkan-multi-threading-1.png)](https://blog.imaginationtech.com/vulkan-scaling-to-multiple-threads/)

## [Vulkan: Scaling to multiple threads](https://blog.imaginationtech.com/vulkan-scaling-to-multiple-threads/)

[Developers](https://blog.imaginationtech.com/tag/developers)

5 min read

We’re halfway through our series of blog posts on Vulkan – hopefully you’ve checked out the other...

[Read more](https://blog.imaginationtech.com/vulkan-scaling-to-multiple-threads/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/gh_vk02-1.png)](https://blog.imaginationtech.com/vulkan-high-efficiency-on-mobile/)

## [Vulkan: High efficiency on mobile](https://blog.imaginationtech.com/vulkan-high-efficiency-on-mobile/)

[Developers](https://blog.imaginationtech.com/tag/developers)

6 min read

Welcome to the second article in our series of blogs on the Vulkan API! This time I’ll be...

[Read more](https://blog.imaginationtech.com/vulkan-high-efficiency-on-mobile/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/VulkanLogo-1.png)](https://blog.imaginationtech.com/vulkan-one-api-for-all-platforms/)

## [Vulkan: One API for all platforms](https://blog.imaginationtech.com/vulkan-one-api-for-all-platforms/)

[Developers](https://blog.imaginationtech.com/tag/developers)

5 min read

This is the first in a series of blog posts that aims to discuss what was revealed at SIGGRAPH...

[Read more](https://blog.imaginationtech.com/vulkan-one-api-for-all-platforms/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/gh_vk01-1.png)](https://blog.imaginationtech.com/gnomes-per-second-in-vulkan-and-opengl-es/)

## [Gnomes per second in Vulkan and OpenGL ES](https://blog.imaginationtech.com/gnomes-per-second-in-vulkan-and-opengl-es/)

[Developers](https://blog.imaginationtech.com/tag/developers)

5 min read

It’s been a while since we first showed off our Vulkan\* driver for PowerVR Rogue GPUs. Since then,...

[Read more](https://blog.imaginationtech.com/gnomes-per-second-in-vulkan-and-opengl-es/)

[![tbdr-featured-image](https://blog.imaginationtech.com/hubfs/tbdr-featured-image.jpg)](https://blog.imaginationtech.com/a-look-at-the-powervr-graphics-architecture-tile-based-rendering/)

## [A look at the PowerVR Graphics Architecture: Tile-Based Deferred Rendering](https://blog.imaginationtech.com/a-look-at-the-powervr-graphics-architecture-tile-based-rendering/)

[GPU](https://blog.imaginationtech.com/tag/gpu) [Developers](https://blog.imaginationtech.com/tag/developers)

7 min read

I’m fond of telling the story about why I joined Imagination. It goes along the lines of: despite...

[Read more](https://blog.imaginationtech.com/a-look-at-the-powervr-graphics-architecture-tile-based-rendering/)

## [Trying out the new Vulkan graphics API on PowerVR GPUs](https://blog.imaginationtech.com/trying-out-the-new-vulkan-graphics-api-on-powervr-gpus/)

[Developers](https://blog.imaginationtech.com/tag/developers)

5 min read

Vulkan™ is a next-generation, high-performance graphics and compute API developed by the Khronos...

[Read more](https://blog.imaginationtech.com/trying-out-the-new-vulkan-graphics-api-on-powervr-gpus/)

[«](https://blog.imaginationtech.com/tag/developers/page/1) [1](https://blog.imaginationtech.com/tag/developers/page/1) [...](https://blog.imaginationtech.com/tag/developers/page/3)

[6](https://blog.imaginationtech.com/tag/developers/page/6) [7](https://blog.imaginationtech.com/tag/developers/page/7) [8](https://blog.imaginationtech.com/tag/developers/page/8) [9](https://blog.imaginationtech.com/tag/developers/page/9) [10](https://blog.imaginationtech.com/tag/developers/page/10)

[...](https://blog.imaginationtech.com/tag/developers/page/13) [13](https://blog.imaginationtech.com/tag/developers/page/13) [»](https://blog.imaginationtech.com/tag/developers/page/13)

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