Creating Unreal Engine 360° panoramas the easy way with ray tracing

360° VR panorama videos have been trending on YouTube since the viewing feature was introduced in 2015. Even without a VR headset they offer a uniquely.

What goes up must come down: the rise and re-size of the GPU in SoCs

In early March 2017, Imagination held its annual Tech Summit, at which we presented a day of discussions with our execs and partners, as well as in-depth.

Introducing Furian: the architectural changes

Update: We have now announced our first Furian-based core: the PowerVR Series8XT GT8525: find out more details here.

PowerVR ray tracing delivering interactive lightmap editing in Unity 5

Last year we debuted a collection of PowerVR ray tracing demos designed to improve significantly the aesthetics of real-time and offline rendering. One.

Unreal Engine and the ray tracing revelation

The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray.

PowerVR meets Google Chromebook

In the first half of last year, the technology industry was taken somewhat by surprise when it noticed that Google’s Chromebook project was working. With.

Vulkan vs OpenGL ES for a 3D satellite navigation app on PowerVR

The PowerVR architecture is quick to support the latest technologies, and the Vulkan API is a case in point. Vulkan is a modern API that enables.

Bringing balance to the mid-range: introducing PowerVR Series8XE Plus

“You speak of the prophecy, of the one who will bring balance to the mid-range smartphone market?” Mace Windu.

From “more” pixels to “better” pixels: the rise of HDR and 360° video

For TV industry watchers, it may seem that the development of television technology has stagnated in recent years. This is due to the resolution battle.