Reducing latency in mobile VR by using single buffered strip rendering

VR requires the support of many components in modern phones. This starts with the sensor for recording the motion of the head, the CPU driving the VR.

Deep learning on mobile devices at the Embedded Vision Summit 2016

It was clear last week at the annual Embedded Vision Summit in Santa Clara that the time of computer vision and deep learning on mobile had finally.

The knowns and unknowns of virtual reality

There are many phrases and concepts that have entered our subconscious via pop culture. One of my all-time favorites has to be the idea of knowns and.

Ray traced soft shadows in real time in Spellwrath

Michael Kissner is an indie game developer. With a past in mathematical physics, he has always been interested in the physical aspects of light. His.

PowerVR at GDC 2016: ray tracing and high-end graphics on mobile

At GDC 2016, PowerVR continues to set the bar for high-end graphics in mobile thanks to the efficiency of the Rogue architecture. Here’s a preview of what.

Go from zero to hero in one day with Unity 5 plus hybrid rendering

The focus of this posting is to show Unity artists how easy it can be to add true reflections and shadows to their content using our hybrid rendering.

Tiling positive or how Vulkan maps to PowerVR GPUs

Welcome to the last blog post in the series! You might notice that it’s a bit late – this has been sitting mostly complete on my account for months, but.

Imagination at GDC 2016: Vulkan and ray tracing take center stage

With our world-leading PowerVR GPUs already in the hands of over 2 billion users, Imagination delivers the leading solutions for mobile, AR/VR, and other.

Ray tracing, the walking dead and monster trucks at MWC 2016

Mobile World Congress in Barcelona has served as a launchpad for some of the most exciting innovations in graphics technologies from Imagination. In 2014.

PowerVR Series8XE: improving efficiency and reducing costs for the ultra-affordable market

The past year has done wonders for affordable consumer electronics devices. We’ve seen a major boost in areas like Latin America or Asia where many hero.