LLM Performance and Acceleration on PowerVR - Part 2
Part 2: Recap Welcome to the second part of this two-part blog series about how to accelerate large...
Part 2: Recap Welcome to the second part of this two-part blog series about how to accelerate large...
Forty-five years ago, my father was studying radio engineering in the Soviet Union. The transistors...
For many years, improvements in SoC performance came from process scaling and integrating more...
AI workloads feature matrix multiplications in a variety of number formats, such as INT8, FP4, FP8,...
This article summarizes the foundational work we’ve been doing to support multiple GPU...
Imagination Technologies sat down with Clay John, Technical Director at Godot, to discuss the...
With the rapid growth of edge AI and high-performance computing demands, the division of roles...
A full SoC tape-out at 5nm approaches $400M in fully loaded, non-recurring engineering and mask...
I am happy to be celebrating an important achievement this week: the PowerVR open-source Vulkan...
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