Understanding PowerVR Series5XT: The PowerVR Insider ecosystem and final thoughts
Now that we’ve discussed topics such as essential market requirement support, stunning hardware...
Now that we’ve discussed topics such as essential market requirement support, stunning hardware...
Ultimately, no matter how good your hardware design is in terms of spot-on feature set, flexibility...
It’s easy to talk about a lot of architectural benefits and features, but ultimately the proof is...
Simple 2D operations continue to be very common in embedded systems. But as modern embedded GPUs...
One of the biggest contributors to bandwidth in mobile graphics is the bandwidth linked to texture...
Renderscript is a high performance compute API implemented in Android 4.2 (JELLY_BEAN_MR1),...
A unified architecture means that the ALUs (Arithmetic Logic Units – the bits of the hardware that...
In the previous three sections, I discussed the need to match market requirements, our rapid...
In my last two articles, I’ve explained how PowerVR Series5XT GPUs are able to go beyond the basic...
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