---
title: Imagination Blog | Imagination Technologies (8)
description: Here at Imagination, our vision is to be the undisputed leader in semiconductor IP solutions that transform billions of lives. (8)
---

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# Imagination Technologies

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/15-Example-of-image-filtering-by-means-of-convolution-1.png)](https://blog.imaginationtech.com/heterogeneous-compute-case-study-image-convolution-filtering/)

## [Heterogeneous compute case study: image convolution filtering](https://blog.imaginationtech.com/heterogeneous-compute-case-study-image-convolution-filtering/)

[GPU](https://blog.imaginationtech.com/tag/gpu)

In a previously published article, I offered a quick guide to writing OpenCL kernels for PowerVR...

[Read more](https://blog.imaginationtech.com/heterogeneous-compute-case-study-image-convolution-filtering/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/07-Example-NDRange-in-2-dimensions-comprising-512-work-items-1.png)](https://blog.imaginationtech.com/a-quick-guide-to-writing-opencl-kernels-for-rogue/)

## [A quick guide to writing OpenCL kernels for PowerVR Rogue GPUs](https://blog.imaginationtech.com/a-quick-guide-to-writing-opencl-kernels-for-rogue/)

[GPU](https://blog.imaginationtech.com/tag/gpu)

This article and a follow-up to be published next month introduce OpenCL programming for the...

[Read more](https://blog.imaginationtech.com/a-quick-guide-to-writing-opencl-kernels-for-rogue/)

### Subscribe to our blog

### Introducing E-Series GPU

 Imagination E-Series GPU IP breaks through the barriers of throughput, memory, and power at the edge.Built for next-gen AI, E-Series delivers high performance and adaptability across mobile, automotive, desktop, and consumer markets, avoiding the rigidity of fixed-function accelerators while retaining the flexibility of GPU programmability. 

[Learn more](https://www.imaginationtech.com/products/e-series/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/gh_vk01-1.png)](https://blog.imaginationtech.com/gnomes-per-second-in-vulkan-and-opengl-es/)

## [Gnomes per second in Vulkan and OpenGL ES](https://blog.imaginationtech.com/gnomes-per-second-in-vulkan-and-opengl-es/)

[Developers](https://blog.imaginationtech.com/tag/developers)

5 min read

It’s been a while since we first showed off our Vulkan\* driver for PowerVR Rogue GPUs. Since then,...

[Read more](https://blog.imaginationtech.com/gnomes-per-second-in-vulkan-and-opengl-es/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/01-SoC-architecture-1.png)](https://blog.imaginationtech.com/introduction-mobile-systems-heterogeneous-computing/)

## [A primer on mobile systems used for heterogeneous computing](https://blog.imaginationtech.com/introduction-mobile-systems-heterogeneous-computing/)

[CPU](https://blog.imaginationtech.com/tag/cpu)

2 min read

In the mobile and embedded market, the design constraints of electronic products can sometimes be...

[Read more](https://blog.imaginationtech.com/introduction-mobile-systems-heterogeneous-computing/)

[![](https://blog.imaginationtech.com/hubfs/Imported_Blog_Media/PowerVR-Ray-Tracing-ray-traced-shadows-1.jpg)](https://blog.imaginationtech.com/implementing-fast-ray-traced-soft-shadows-in-a-game-engine/)

## [Implementing fast, ray traced soft shadows in a game engine](https://blog.imaginationtech.com/implementing-fast-ray-traced-soft-shadows-in-a-game-engine/)

[Ray tracing](https://blog.imaginationtech.com/tag/ray-tracing)

4 min read

About a year ago I published an article on Gamasutra called Practical techniques for ray tracing in...

[Read more](https://blog.imaginationtech.com/implementing-fast-ray-traced-soft-shadows-in-a-game-engine/)

[![](https://blog.imaginationtech.com/hubfs/powervr-abstract.jpg)](https://blog.imaginationtech.com/award-winning-powervr-gr6500-ray-tracing-gpu-tapes-out/)

## [Award-winning PowerVR GR6500 ray tracing GPU tapes out](https://blog.imaginationtech.com/award-winning-powervr-gr6500-ray-tracing-gpu-tapes-out/)

[GPU](https://blog.imaginationtech.com/tag/gpu) [Ray tracing](https://blog.imaginationtech.com/tag/ray-tracing)

2 min read

Last month I sent out a message on Twitter announcing that the latest PowerVR Wizard ray tracing...

[Read more](https://blog.imaginationtech.com/award-winning-powervr-gr6500-ray-tracing-gpu-tapes-out/)

## [On stage with Sir Hossein Yassaie, Facebook, Texas Instruments, Ikanos and Altair at the 2015 Imagination Summit in Santa Clara](https://blog.imaginationtech.com/on-stage-with-sir-hossein-yassaie-facebook-texas-instruments-ikanos-and-altair-at-the-2015-imagination-summit-in-santa-clara/)

[Automotive](https://blog.imaginationtech.com/tag/automotive)

3 min read

Our EVP of Marketing Tony King-Smith wrote earlier this month about the 2015 Imagination Summit USA...

[Read more](https://blog.imaginationtech.com/on-stage-with-sir-hossein-yassaie-facebook-texas-instruments-ikanos-and-altair-at-the-2015-imagination-summit-in-santa-clara/)

## [Trying out the new Vulkan graphics API on PowerVR GPUs](https://blog.imaginationtech.com/trying-out-the-new-vulkan-graphics-api-on-powervr-gpus/)

[Developers](https://blog.imaginationtech.com/tag/developers)

5 min read

Vulkan™ is a next-generation, high-performance graphics and compute API developed by the Khronos...

[Read more](https://blog.imaginationtech.com/trying-out-the-new-vulkan-graphics-api-on-powervr-gpus/)

## [PowerVR GT7900: redefining performance efficiency in graphics](https://blog.imaginationtech.com/powervr-gt7900-redefining-performance-efficiency/)

[Developers](https://blog.imaginationtech.com/tag/developers)

3 min read

This year MWC and GDC 2015 are happening during the same week which is unfortunate for me because I...

[Read more](https://blog.imaginationtech.com/powervr-gt7900-redefining-performance-efficiency/)

[«](https://blog.imaginationtech.com/author/imaginationtech/page/1) [1](https://blog.imaginationtech.com/author/imaginationtech/page/1) [...](https://blog.imaginationtech.com/author/imaginationtech/page/3)

[6](https://blog.imaginationtech.com/author/imaginationtech/page/6) [7](https://blog.imaginationtech.com/author/imaginationtech/page/7) [8](https://blog.imaginationtech.com/author/imaginationtech/page/8) [9](https://blog.imaginationtech.com/author/imaginationtech/page/9) [10](https://blog.imaginationtech.com/author/imaginationtech/page/10)

[...](https://blog.imaginationtech.com/author/imaginationtech/page/12) [12](https://blog.imaginationtech.com/author/imaginationtech/page/12) [»](https://blog.imaginationtech.com/author/imaginationtech/page/12)

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