PowerVR Series7XT Plus GPUs: where advanced graphics meets computer vision
About a month before CES 2015 I wrote an in-depth blog article about our PowerVR Series7XT GPUs,...
About a month before CES 2015 I wrote an in-depth blog article about our PowerVR Series7XT GPUs,...
One way of looking at the future of consumer electronics is to analyze markets where there is room...
We’re halfway through our series of blog posts on Vulkan – hopefully you’ve checked out the other...
Welcome to the second article in our series of blogs on the Vulkan API! This time I’ll be...
This is the first in a series of blog posts that aims to discuss what was revealed at SIGGRAPH...
In a previously published article, I offered a quick guide to writing OpenCL kernels for PowerVR...
This article and a follow-up to be published next month introduce OpenCL programming for the...
It’s been a while since we first showed off our Vulkan* driver for PowerVR Rogue GPUs. Since then,...
In the mobile and embedded market, the design constraints of electronic products can sometimes be...
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