Imagination Tech

Imagination Tech

At Imagination, we love engineering the graphics, CPU, and AI chip designs that are at the core of your favourite electronic products. What’s unique about our designs is that they’re high-performance and power efficient, while being squeezed into the smallest space possible. That means a no-compromise approach to making your gadgets smart and portable. It’s this philosophy that has led to Imagination powering more than 10 billion of the world’s most iconic electronic devices; from phones to drones.

Face detection and identification using OpenCL on PowerVR GPUs

In previous blog posts, we have demonstrated using neural networks to do things such as object recognition and digit recognition. In this post, we will.

PowerVR 25 – the Developer Technology team cupboards laid bare!

As mentioned on the blog a couple of times this month, Imagination’s PowerVR graphics is celebrating its twenty-five-year anniversary this summer! That’s.

Back to the start: PowerVR 25

Imagination’s PowerVR architecture is 25 years old this summer and to celebrate we are publishing a series of posts of our memories of the history of this.

PowerVR is 25! Developer memories…

On Monday 27th July 1992, John Major had just become British Prime Minister, and Linux was a word yet to enter our vocabulary. Classic FM didn’t even.

Video: ray tracing with the PowerVR Wizard architecture

Imagination is known for its chip IP for mobile devices such as smartphones and tablets and has a strong reputation as a market leader with regards to.

Creating Unreal Engine 360° panoramas the easy way with ray tracing

360° VR panorama videos have been trending on YouTube since the viewing feature was introduced in 2015. Even without a VR headset they offer a uniquely.

PowerVR ray tracing delivering interactive lightmap editing in Unity 5

Last year we debuted a collection of PowerVR ray tracing demos designed to improve significantly the aesthetics of real-time and offline rendering. One.

Unreal Engine and the ray tracing revelation

The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray.

From “more” pixels to “better” pixels: the rise of HDR and 360° video

For TV industry watchers, it may seem that the development of television technology has stagnated in recent years. This is due to the resolution battle.