Graphics cores: trying to compare apples to apples
Marketing of modern graphics processors involves comparing many low-level performance metrics. For...
Marketing of modern graphics processors involves comparing many low-level performance metrics. For...
As discussed in my previous blog posts and articles, Imagination’s engineering force is dedicated...
By definition, mobile application scenarios must be power efficient. The reason for this is simple:...
GPU compute is one of the hottest topics today – but what exactly is it, and why should we all care...
Now that we’ve discussed topics such as essential market requirement support, stunning hardware...
Ultimately, no matter how good your hardware design is in terms of spot-on feature set, flexibility...
It’s easy to talk about a lot of architectural benefits and features, but ultimately the proof is...
Simple 2D operations continue to be very common in embedded systems. But as modern embedded GPUs...
One of the biggest contributors to bandwidth in mobile graphics is the bandwidth linked to texture...
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