Why you really should be using mipmapping in your graphics applications
The new PowerVR developer documentation website has been up and running for a few weeks now. We’re...
The new PowerVR developer documentation website has been up and running for a few weeks now. We’re...
It can be tough trying to figure out the best way to optimise your applications during development....
If you’re developing for Unity on mobile, this is a blog post you can’t afford to miss! Recently we...
This blog post introduces GRLAA (GRadient Line Anti-Aliasing), a relatively simple and efficient...
The automotive market is one of the most exciting sectors in the technology ecosystem, and as a...
With our world-leading PowerVR GPUs already in the hands of over 2 billion users, Imagination...
We have some great news: Imagination is organizing a full developer day packed with interesting...
We are now back from various shows around the world where we had lots of discussion with developers...
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