Tag: mobile

PowerVR Series8XT: pushing power efficiency to the next level

Last year, Imagination announced Furian, our newest graphics architecture and the first major update for PowerVR since 2012. This introduction marks a.

Face detection and identification using OpenCL on PowerVR GPUs

In previous blog posts, we have demonstrated using neural networks to do things such as object recognition and digit recognition. In this post, we will.

Video: ray tracing with the PowerVR Wizard architecture

Imagination is known for its chip IP for mobile devices such as smartphones and tablets and has a strong reputation as a market leader with regards to.

Object recognition using Convolutional Neural Networks on a PowerVR GPU

This week at the Embedded Vision Summit in California we are showcasing our latest Convolutional Neural Network (CNN) object recognition demo. Since.

Speeding up GPU barrel distortion correction in mobile VR

In my last blog post I offered a solution to successfully reduce latency in VR by using single buffer strip rendering. I mentioned that the graphics.

Deep learning on mobile devices at the Embedded Vision Summit 2016

It was clear last week at the annual Embedded Vision Summit in Santa Clara that the time of computer vision and deep learning on mobile had finally.

Making lists is fun: best mobile games of 2013

The past year has seen our PowerVR graphics technologies maintaining and extending their leadership. Design wins continue to flourish worldwide, as many.

MediaTek MT8135 brings PowerVR Series6 GPUs to a mobile device near you

Over the years, our close partnership with MediaTek has resulted in the release of some very innovative platforms that have set important benchmarks for.