Robin Britton

Robin Britton

Robin Britton is a software engineer on the demo team at Imagination, developing demos for a wide range of platforms and markets, including mobile, automotive, and home. His work covers both graphics and AI IP and a range of use cases, from gaming and smart TV UIs to satellite navigation and driver monitoring, as well as showcasing Imagination's low-level IP features such as texture compression and functional safety.

Reducing memory bandwidth with PVRIC

Thanks to increases in screen resolutions and ever more complex render pipelines, games and other apps are becoming more and more bandwidth intensive,.

Object recognition using Convolutional Neural Networks on a PowerVR GPU

This week at the Embedded Vision Summit in California we are showcasing our latest Convolutional Neural Network (CNN) object recognition demo. Since.

Vulkan vs OpenGL ES for a 3D satellite navigation app on PowerVR

The PowerVR architecture is quick to support the latest technologies, and the Vulkan API is a case in point. Vulkan is a modern API that enables.